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Paper
size: US Letter |
This paper addresses the issue of designing icons for the Graphical User Interface by exploring what design rules have evolved from established graphic design principles and, of these, which can be successfully adapted for the Graphical User Interface. In order to establish what those design possibilities are, computer icons can be gauged against how other elements of design are used and their design criteria. Computer symbols are rarely designed as individuals, but as families. These families of icons are compared against other systems to establish what their requirements are and how this impacts upon icon design.
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Paper
size: US Letter |
This paper explores a successful writing system from the past that has retained visual characteristics to inform computer iconography of the present, by using what is known about one system to suggest new ideas about the other. This article uses examples of Maya hieroglyphs, Internet icons, and parts of other contemporary symbol systems either forced, or as a natural development of visual language, to compare individual or reused elements of these systems. Then to consider the potential of visual language systems that have been refined, and used over a long period of time against computer icons which are a recent development.
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Paper
size: US Letter |
This paper explores the relationship between compound computer icons and natural written language. The understanding of what an icon represents can be open to an ambiguous interpretation, therefore why certain symbols need to be underpinned with language are investigated. Other symbol systems appear successful without any association to natural written language. These language independent symbol systems are expected to be understood regardless of the appearing denotative and connotative values of that symbol. Visual language systems such as ISO (International Standards Organisation) are regulated and are expected to be learned by users. ISO symbols are compared to systems where written language has been used, this will facilitate an analysis through comparison of 'stand alone' icons and icons underpinned with words that form Internet navigation and task guidance.
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Intellect
Paperback |
Through trade we have always needed to record and convey information, but are there lessons for us today by looking to the earliest communication forms? Since the Maya hieroglyphs in the new world or the pre-cuneiform Sumerian some 6,000 years ago in the old world, the process of communication has been experimented with, eliminating weak solutions. Now we find ourselves returning to the the oldest forms through the demands of the World Wide Web. Common computer interfaces have returned the development of visual language to the user. Accordingly computer icons have developed through natural selection. This book gives an accessible perspective on computer-mediated communication, exploring - symbol/visual language systems - Graphical User Interfaces - graphic design principles - elements of computer iconography that are reused and which characteristics allow an icon to give unambiguous, clear intention. The book has been written to complement this website.
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Paper
size: US letter |
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Paper
size: A4 Small
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Observing people using computers might suggest that those who dont ask for assistance or an explanation are probably achieving their task. This is an assumption an empirical approach would be to get behind the interface and track, monitor and generate a computer report on how users react to different interface metaphors which range from abstract to representative and among their own family compound icon groups, to discover without bias what precisely happens. This chapter is in three parts:
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©
paul honeywill 2001 - a natural visual language research project |